Thursday, 18 June 2015

LO4 - Budget, Finance and Market Competition

Many things have to be considered when making a professional, current-generation video game.

Development
  • Salaries for developers
  • Music and soundtrack
  • Licensing
Promotion
  • Online advertisements
  • Print adverts
  • TV adverts
Distribution
  • Disk production
  • Online distribution

In a realistic situation, with an established games design company, these costs regarding a large project on a new current-generation game can stock up to as much as £40 million. Simpler games, smaller projects and games using older software can be completed for as little as £2.5 million.

Competition

There are many games that centre around the destruction of humanity in a dystopian setting, such as Final Fantasy, The Last of Us, Half-Life and Portal. Our game fits easily into this genre, but it is a new, fresh game that will be using the current-generation graphics and quality to create a cutting-edge new game. The idea of being able to fly over large distances is also another unusual concept, which separates the game from others similar to it. In terms of advertising, we would need to find a way to promote both the similarities to the genre, as well as the differences.

No comments:

Post a Comment